ICBMThe Interactive Comic Book Maker

Simple to use...

ICBM's visual editor makes creating comics a breeze. For many interactive comics, you won't need to write a single line of code.

...but powerfully integrated

ICBM is built in the Godot game engine, so if you do know some coding, it's a snap to extend it using ICBM's modules API, and/or integrate interactive comics in your own games.

Free & open-Source

ICBM is completely free and open source. It uses the MIT license, so you can use it for whatever you want at no cost.

Cross-platform

You can create with ICBM on Windows, Mac, or Linux. And you can export your comics for Windows, Mac, Linux, Android, iOS, web*, and more!


ICBM is currently in closed beta

Anybody can download it, but there are no tutorials to get you started, yet.

If you'd like to give it a go, please drop me an email at ben.rolfe@gmail.com or a message on mastodon @ben@peoplemaking.games - I'd love to help you try it out, and any feedback you can give would be very valuable to ICBM's ongoing development.

(Or, if you're especially brave - download it, open it in Godot, and click the button in the top right to open ICBM's editor menu and get started - most interactions in the editor itself are initiated with a right-click - but seriously, get in touch and I'll explain things better, I don't bite.)